
FIRST EVENT
"The Lightweights"
Saturday April 15th
Combined Team Weight:
Team Members will be weighed at check-in. The final time to weigh-in and check-in will be 30mins prior to event start.
Competitors can weigh-in anytime in the 60 mins prior to cut off (Earliest 90 mins before event start).
Allowance:
To acknowledge potential scale discrepancies. The team will be allowed a combined 3lb weight allowance (Total team max weight + 3lbs).
Missed Weight:
For every pound over max total team weight (including allowance). The team will be handicapped 1 point (per pound) going into the group stages.
Note that points are valuable as only the teams with highest points will go through to group stage.
Teams arriving underweight will gain no point advantage.
Combined weight:
Each individual's weight is irrelevant. It is the total team weight that matters. Mix and match how you like! ** SEE SUBSTITUTE RULES.
Team Member switches (Prior to check-in).
As we understand, last minute withdrawals, unforeseen circumstances and injuries are part of the game. We will accept switching of team members all the way up until check-ins. To switch a team mate, you just need to let us know before check-in.
Scale:
We will make sure our scale is well calibrated and correct for weigh-ins.
Weight Cuts/Rehydration.
The weigh-in windows and start times are fixed. Should you and your team wish to cut weight and attempt rehydration in the short window, you are free to do so. As long as each team member weighs in within the weigh-in-window, we don't care what final competing weight is. (We neither encourage nor discourage weight manipulation).
Withdrawals prior to event.
Given the event setup, we are providing as much flexibility as needed to protect that format.
Team members can be switched out freely all the way up to the event check-in. (MUST STILL MAKE WEIGHT).
Substitutes after event starts.
Our substitute rules may seem complicated, but they are actually quite simple. Subs are permitted, heavier ones just cost more points and may reduce the chance of winning.
Substitutes and Injuries.
Given that a potential injury or withdrawal after the event has started will really effect a teams chances of success. We are allowing substitutes to be recruited into the team after the event has started.
* NOTE! Once a team member has pulled out, they will not be able to rejoin. (THIS IS NOT TO PROVIDE A REST)
** Using a substitute in group stages will cost the the team the following points:
135 lbs or less (3 points)
150 lbs or less (6 points)
175 lbs or less (9 points)
195 lbs and less (12 points)
196 lbs and over (15 points)
** Using a substitute in final stage will cost the the team the following points:
135 lbs or less (1 points)
150 lbs or less (3 points)
175 lbs or less (5 points)
195 lbs or less (7 points)
196 lbs or more (9 points)
* Substitutes can only be recruited between matches.
* Substitutes can even be recruited from other teams. You'll need to strategize!
* If an injury is caused by malicious behavior from another competitor. A substitute may be recruited for less points (to be determined as per circumstances).
Injuries:
Providing an injury was not caused by a malicious action see above note:
During a match, an injury forcing stoppage will be deemed a loss (a win for the opponent) unless by way of illegal foul.
The cause and nature of injury may determine the point cost of recruiting the sub (this will be up to the discretion of the event judges and officials).
We have adopted the legal/illegal submission format from ADCC rules. They are as follows.
LEGAL TECHNIQUES
Any kind of choke (except for using the hand to close the windpipe)
Any arm bar, shoulder lock, or wrist lock
Any Leg Lock or Ankle Lock
Can Opener is allowed
Twister is allowed
ILLEGAL TECHNIQUES
Slamming
No “Full Nelson”
No crucifix
No neck cranks that trap both shoulders and puts downward pressure on the neck
No spiking your opponent on their head while attempting a takedown
No spiking your opponent’s head when opponent is on your back
CAN NOT roll forward while someone is on your back
No striking of any kind
No eye gouging or fish hooking
No grabbing the ears
No hair pulling
No holding of less than 4 fingers or less than 5 toes
No thumbing
No scratching and pinching
No punching of any kind
No kicking of any kind
No biting
No squeezing or putting pressure on the groin area
No hands, knees or elbows on face
No slippery substances allowed on body or clothing
No crossfade guillotine twisting the chin
No use holding of the OPPONENTS T-Shirt of shorts
THESE RULES SETS ARE LIBERAL. NEVERTHELESS WE EXPECT GOOD SPORTSMANSHIP, AND REFEREEES WILL RESERVE THE RIGHT TO STOP ANY ACTION DEEMED MALICIOUS OR WRECKLESS OR EGREGIOUSLY DANGEROUS.
We are being extremely flexible with regards to team switches and change ups. However we will expect to have six full teams (18 grapplers) registered in advance (7 days).
Again, each team has ample opportunity to switch and change their line up (even after registrations).
With this in mind. NO REFUNDS will be offered once registration closes.
NO SHOWS will not be refunded. ALL Teams must register and pay entry fee no later than 1 week before event.
Under Circumstances where the tournament is cancelled or postponed. Refunds WILL be given.
The winning team will be presented the cash prize ($1000 for first event) at the end of the tournament (same day).
This is a winner takes all event.
Losers and runners up will receive bupkis!
Best of luck to all teams.